![]() This gameplay loop of drift and boost is the core of Garfield Kart, and it is near-perfectly executed.Īnother thing to talk about is the map selection in this game. Simultaneously, the tracks perfectly accommodate for the extra speed achieved from drift boosting, meaning that, if you know what you're doing, you can be in a constant cycle of drifting and boosting for an entire race. The drift physics are immaculate, and allow for a great deal of control, while also rewarding the player with multiple tiers of boost for drifting long enough. But once we bumped the speed up to 100cc we slowly began to realize that the people who made Garfield Kart seriously knew what they were doing. ![]() The first few races were play were rather uneventful, as we were playing on 50cc in order to get a handle on things. But that was just the tip of the iceberg. The depth of character customization threw me off: I hadn't expected this level of effort from what surely had to be a mediocre licensed spinoff game for some giant soulless franchise. Adding to this, there are two categories of unlockables that can be added to your character: hats, which increase the effectiveness of items, and spoilers, which increase some statistics while decreasing others. ![]() There are eight different karts and characters, each with their own individual sets of speed, acceleration and handling statistics. The first sign of quality was the variety of karts and characters to choose from. My friend bought it and we booted it up expecting a laughable ripoff of Mario Kart. 2 days ago I was at a friend's place, chilling with a few buddies, when we found out about the existence of Garfield Kart: Furious Racing. Yes, yes, I know what you're saying to yourself right now: he's trolling.
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